Portfolio
A summary of my experience, skills, and work
Adventure Log
Quests completed and dungeons cleared
Manager, Systems Reliability Engineering
The Walt Disney Company
Los Angeles, CA
- Leading a globally scalable SRE team with focus on 1:1s, annual reviews, mentoring, goal setting, budgeting, and forecasting
- Architect, deploy, monitor, and maintain dozens of globally distributed, resilient, highly available business-critical cloud applications including AI, SAP S/4HANA, Tableau, UiPath, PowerBI, Business Intelligence and Analytics, and Data Science Platforms
- Partner with business segment leadership on application strategy including cloud platform, scale, budget, disaster recovery, and user activity using agile and devops methodologies
- Public and private cloud computing including AWS, GCP, Azure, Kubernetes, VMware, AI, and serverless technology with infrastructure as code and CI/CD pipelines
- Present to and influence executive leadership on SRE roadmaps, strategy, performance, and vendor management
Senior Manager, Cloud & Site Reliability Engineering
Edwards Lifesciences
Irvine, CA
- Led and mentored an Agile global engineering team responsible for AWS cloud infrastructure, SRE, server, file shares, user productivity, and core services across dozens of globally distributed applications
- Aligned the business with current cloud technology by transforming cloud practices to meet modern product demand
- Built and managed vendor relationships and negotiations between software/hardware vendors and business units
- Led cloud spend optimization through modernized AWS architecture while introducing SRE standards for complex manufacturing and product applications
- Led team to implement infrastructure as code and configuration management supporting Linux and Windows with containerized architecture using Kubernetes and Docker
Cloud Engineer / Site Reliability Engineer
Red Hat
Remote
- Engineered hybrid cloud infrastructure with automation to develop, integrate, deploy, and maintain internal private and public cloud solutions using Agile delivery
- Support and development of AWS, GCP, Azure, OpenStack, and OpenShift IT infrastructure using DevOps and SRE principles with Python, Ansible, Puppet, and Terraform
- Architected and supported 400+ OpenShift (Kubernetes) clusters across multiple clouds using Golang, Python, Alert Manager, Prometheus, Splunk, and Grafana
- Designed FedRAMP compliant AWS environment while performing CVE analysis in response to security threats
Cloud Engineer / Data Center Administrator
Blizzard Entertainment
Irvine, CA
- AWS, GCP, and OpenStack hybrid cloud engineering of globally distributed systems with automation using Terraform, Puppet, Ansible, Python, and Bash supporting games with millions of concurrent players
- Architected Blizzard's cloud governance model for GCP and AWS integration supporting containerization (Kubernetes), CDN networking, and edge computing
- Designed, deployed, and supported next generation global data centers hosting thousands of servers, storage, and network equipment
- Deployed Blizzard's first DCIM solution for floor plans, rack layouts, network design, IPAM, environmental monitoring, power monitoring, and asset tracking
Lead IT Deskside Support Assistant
California State University, Fullerton
Fullerton, CA
Lore & Knowledge
Training grounds and academies
2022
MBA, IT Management
Florida Institute of Technology
Summa Cum Laude2016
BS Business Information Systems, Minor Computer Science
CSU Fullerton
Dean's List2013
AS Social & Behavioral Science
Irvine Valley College
Dean's ListAchievements Unlocked
Badges earned along the way
Registered Product Owner
Scrum Inc.
ID: RPO-7556942
Registered Scrum Master
Scrum Inc.
ID: RSM-6312562
Shipped Titles
Games I helped bring to life at Blizzard Entertainment
2020
WarCraft III: Reforged
Data Center Engineering
2018
World of WarCraft: Battle for Azeroth
Data Center Engineering
2017
StarCraft: Remastered
Data Center Management
2016
StarCraft II: Nova Covert Ops
Data Center Management
2016
World of WarCraft: Legion
Data Center Management
2016
Overwatch
Infrastructure
2015
StarCraft II: Legacy of the Void
Infrastructure
Skill Tree
Abilities unlocked and talents trained
Cloud
Automation
Containers
SRE
AI
Currently Learning
Currently Crafting
Side quests and experiments
Cadence — Guitar Toolkit
Android app for guitar players. Chromatic tuner, metronome, key finder, and chord & scale suggester. Built because I was tired of ad-riddled alternatives.
treymer.dev
Personal site and blog built with Next.js, AWS S3/CloudFront, Terraform, GitHub Actions. This site.