Portfolio

A summary of my experience, skills, and work

Adventure Log

Quests completed and dungeons cleared

CurrentAugust 2024 — Present

Manager, Systems Reliability Engineering

The Walt Disney Company

Los Angeles, CA

  • Leading a globally scalable SRE team with focus on 1:1s, annual reviews, mentoring, goal setting, budgeting, and forecasting
  • Architect, deploy, monitor, and maintain dozens of globally distributed, resilient, highly available business-critical cloud applications including AI, SAP S/4HANA, Tableau, UiPath, PowerBI, Business Intelligence and Analytics, and Data Science Platforms
  • Partner with business segment leadership on application strategy including cloud platform, scale, budget, disaster recovery, and user activity using agile and devops methodologies
  • Public and private cloud computing including AWS, GCP, Azure, Kubernetes, VMware, AI, and serverless technology with infrastructure as code and CI/CD pipelines
  • Present to and influence executive leadership on SRE roadmaps, strategy, performance, and vendor management
November 2022 — August 2024

Senior Manager, Cloud & Site Reliability Engineering

Edwards Lifesciences

Irvine, CA

  • Led and mentored an Agile global engineering team responsible for AWS cloud infrastructure, SRE, server, file shares, user productivity, and core services across dozens of globally distributed applications
  • Aligned the business with current cloud technology by transforming cloud practices to meet modern product demand
  • Built and managed vendor relationships and negotiations between software/hardware vendors and business units
  • Led cloud spend optimization through modernized AWS architecture while introducing SRE standards for complex manufacturing and product applications
  • Led team to implement infrastructure as code and configuration management supporting Linux and Windows with containerized architecture using Kubernetes and Docker
January 2021 — November 2022

Cloud Engineer / Site Reliability Engineer

Red Hat

Remote

  • Engineered hybrid cloud infrastructure with automation to develop, integrate, deploy, and maintain internal private and public cloud solutions using Agile delivery
  • Support and development of AWS, GCP, Azure, OpenStack, and OpenShift IT infrastructure using DevOps and SRE principles with Python, Ansible, Puppet, and Terraform
  • Architected and supported 400+ OpenShift (Kubernetes) clusters across multiple clouds using Golang, Python, Alert Manager, Prometheus, Splunk, and Grafana
  • Designed FedRAMP compliant AWS environment while performing CVE analysis in response to security threats
May 2015 — January 2021

Cloud Engineer / Data Center Administrator

Blizzard Entertainment

Irvine, CA

  • AWS, GCP, and OpenStack hybrid cloud engineering of globally distributed systems with automation using Terraform, Puppet, Ansible, Python, and Bash supporting games with millions of concurrent players
  • Architected Blizzard's cloud governance model for GCP and AWS integration supporting containerization (Kubernetes), CDN networking, and edge computing
  • Designed, deployed, and supported next generation global data centers hosting thousands of servers, storage, and network equipment
  • Deployed Blizzard's first DCIM solution for floor plans, rack layouts, network design, IPAM, environmental monitoring, power monitoring, and asset tracking
July 2013 — May 2015

Lead IT Deskside Support Assistant

California State University, Fullerton

Fullerton, CA

Lore & Knowledge

Training grounds and academies

2022

MBA, IT Management

Florida Institute of Technology

Summa Cum Laude

2016

BS Business Information Systems, Minor Computer Science

CSU Fullerton

Dean's List

2013

AS Social & Behavioral Science

Irvine Valley College

Dean's List

Achievements Unlocked

Badges earned along the way

Registered Product Owner

Scrum Inc.

ID: RPO-7556942

Registered Scrum Master

Scrum Inc.

ID: RSM-6312562

Shipped Titles

Games I helped bring to life at Blizzard Entertainment

2020

WarCraft III: Reforged

Data Center Engineering

2018

World of WarCraft: Battle for Azeroth

Data Center Engineering

2017

StarCraft: Remastered

Data Center Management

2016

StarCraft II: Nova Covert Ops

Data Center Management

2016

World of WarCraft: Legion

Data Center Management

2016

Overwatch

Infrastructure

2015

StarCraft II: Legacy of the Void

Infrastructure

Skill Tree

Abilities unlocked and talents trained

Cloud

AWSGCPAzureOpenStack

Automation

PythonTerraformAnsiblePuppetGolang

Containers

DockerKubernetesOpenShiftECSEKSGKE

SRE

ObservabilityDisaster RecoveryIncident ResponseMonitoringCybersecurity

AI

Prompt EngineeringClaudeChatGPTCloud AI Services

Currently Learning

Next.jsReactVibe CodingKotlinJetpack ComposeAndroid SDKTarsosDSP

Currently Crafting

Side quests and experiments

Cadence — Guitar Toolkit

Android app for guitar players. Chromatic tuner, metronome, key finder, and chord & scale suggester. Built because I was tired of ad-riddled alternatives.

AndroidKotlinJetpack ComposeTarsosDSP

treymer.dev

Personal site and blog built with Next.js, AWS S3/CloudFront, Terraform, GitHub Actions. This site.

Next.jsAWSTerraformMDX
View on GitHub

Party Up

Looking for group — always happy to chat about SRE, leadership, or the best trails in SoCal